Hell fucking yeah.
Wonder if they are setting up a DeadLock reveal soon and wanted to make sure no one can cheat on it
Counter Strike 2 has a massive problem with cheaters because Valve refuse to make VAC operate at the kernel level.
You want Americans at your kernel? I don’t.
Everyone with eyes knows that it doesnt work anyway
There is so much wrong with what you said.
First, kernel anticheats absolutely get bypassed. Second, kernel anti cheats are only a Windows things, and potentially not for long. (Not that they couldn’t be.) Valve makes games for Windows and Linux.
Ring0 crap, is one of the most insecure and potentially dangerous pieces of code you can willingly install on your machine. You’re trusting a company, to have more access to your machine than you do. Software you don’t get to see the change log, or know what it’s doing. And you’re really banking that the people who are writing this code know what they’re doing. Any especially now with the influx of AI, You’re really hoping that the access you’re giving them to your machine wasn’t ‘vibe coded’ (honestly you probably was). And when they mess up, and trust me they will, they wreck havoc on your install. See crowdstrike.
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Hypothesis: people who cheat in video games are scum bags in other aspects of life. I wonder if anyone’s done a study on that. I feel like the kind of person who has to cheat in video games is a broken sad sack.
Counter (simplier) hypothesis: people who don’t care about how they negatively impact other people’s experience are overall scumbags.
I will accept this as truth without further examination. It’ such selfish, antisocial behavior that there MUST be something wrong with them.
It really depends on what you think about as cheating. I mod my Bethesda games and Stardew Valley heavily to the point that mod file sizes are way past the game file sizes themselves, but some people consider that as cheating, as I’m not playing the original games, I’m not experiencing the original spirits of them. Some people heavily against this. Is altering games only consider as cheating in online games or in all games?
I’ve never heard anyone but you call modding a Bethesda game cheating.
Ehhh…
There are some ‘cheat’ mods. I remember a decade ago there was a slew of mods that added weapons and spells that did something like 9999 damage. I would personally call that cheating, but who really cares in a single-player game.
That being said, I did get annoyed by them because they kept crowding out other, better mods from Nexus’s front page. But thankfully you don’t really see that type of mod anymore. I assume the playerbase gradually grew up so that the average age was over 12.
Granted, my view is probably fairly skewed due to being harassed by a (presumed) kid for a week to do the same with a mod I made.
I believe actual cheating requires there to be harm done to another player be it due to unfair advantages, theft of time or other malicious activity.
I think people who get angry at cheating/modding single player games are not to be taken seriously. Probably children.
Here’s my definition of cheating: The use of any 3rd party software, not allowed by the developer, that gives a material in-game advantage to the user against other players without their knowledge or consent.
So mods are not cheating. Purely single player hacks are not cheating. Optional 3rd party overlays or in-game aids like RuneLite for OSRS or the many external deck/stat trackers for games like Hearthstone or Genshin Impact also aren’t cheating.
Using Aimbots, wall hacks, infinite health/ammo/lives, and similar in online comp play is cheating.
Grey zone stuff would be things like unapproved in-game overlays.
I don’t care what people do in single player. Hack and mod as much as your heart desires, it doesn’t hurt any other players. The worst thing that can happen is you “cheat” yourself out of a personal challenge, but that’s your own call.
I hope everyone is talking about online only. Most single player games have difficulty modes so you can play casually or hard as desired. This thread sounds like anything but the hardest is cheating though.
Modding an offline sandbox game just to improve in-game quality of life is not the same as using cheat mods to get even at another and farm all the achievements for everyone to see.
It depends if you’re only talking about multi-player or including solo too. I see no harm in customizing one’s experience with cheats in single player.
I would further argue that it’s a bad behaviour only if one cheats in competitive multiplayer games.
Almost a decade ago, I was having fun playing Left 4 Dead 2. There is this survival mode where you and your human teammates play against neverending waves of zombies. In one stage, there was someone who invented a way to defend yourselves on a bridge by all four players strictly crouching and shooting straight to the front, at the far end of the bridge. If anyone runs out of ammo, they walk a few steps to pick up a new M4 and come right back. Cooperation is the key in surviving for more than 15 minutes, and everyone must strictly obey this play style.
Anyway, the way to communicate between players were limited. It was hard to tell everyone what to do by typing. I downloaded a mod which grants us infinite ammo, that way, nobody needed to get up to get a new gun. In late game, there were three Tanks spawning and charging at us, that even with perfect timing it was hard to defeat all three. The infinite ammo absolutely helped, and I think I just created an new way of playing this stage which depends more on one’s knowledge than skill.
I ended up had a great time with those strangers who played with me, who unlocked the gold medal of that stage, and way beyond the survival time requirement.
Nah, if someone on my PvE team is cheating/exploiting that still ruins the experience. I play games like that to get better, the skill improvement is a huge part of the experience for me.
Yeah, one of my friends had a random person join his game and give him like 1000 account levels, whatever they were called. Basically finished a huge chunk of the end game progression for him, and we never found a clean way to undo it, since it was account-bound progression.
I think that the (only) relevant factor is whether everyone else knows and wants it. Suppose your mod affected only yourself (so other players wouldn’t know about it) and you played in a way that was mostly reasonable, but providing a little bit more covering fire than should be possible. Your teammates might still have fun while they’re playing, though only if you don’t overdo it; but even then, they probably wouldn’t be too happy to discover your cheating once they’d already finished the map. If you give everyone infinite ammo, and tell them about it then that’s fine, but because they know about it, not because they benefit from it.
For that matter, cheating in a competitive server set up for that purpose can be fun (though it can also be wildly unbalanced, especially if the game is asymmetrical)
HvH can be some of the most fun nonsense. Cheating in and of it self is not a problem. It’s breaking of the social contract everyone is assumed to be in place.
Yeah, if everyone is in on it then it’s not cheating, it’s “house rules” as they say for board games
I don’t consider single player changes cheating. For something to be cheating, you need to break the rules agreed to by the players. If you’re the only player, you presumably can’t break the agreement you make with yourself.
Sometimes i turn off hardcore mode when i get overwhelmed. I def agree in principle though
Shit, I play in easy mode. And I sometimes look up hints online. But yeah, I only play single player stuff so I don’t feel like I’m cheating anyone.
I used Roblox cheats when I was younger because I was bored.
When I was a little kid and I ran into cheaters in Halo: Custom Edition I still hated them and would never do it. I don’t think being a bored little kid is an excuse.
That said if you don’t do it anymore that’s a little more excusable at least you stopped.
A big part of the boredom was the fact there was other cheaters ruining the same game.
But yeah, I wouldn’t use cheats now
You’re not good, you just forgot what it’s like to lose.
I did not expect to see CS2 news on lemmy… I’m all here for it!
numbers please
I knew it that last cs2 game I was playing had a cheater… always losing every game I’ve played
I was blissfully unaware, probably because I’m not cheating scum.
Couldn’t have happened to a better community of people.
Fuck cheaters.
IMO, cheating is just taking away all the fun of the game. The cheater didn’t have to get gud to be able to win, and the victim is denied any recourse or any fun in playing the game. Bluntly, I have absolutely no sympathy at all for these kinds of people. If you suck at the game and need to use cheats to win, maybe don’t fucking play it competitively?
There’s a reason I’ve kept my counterstrike antics to private games among friends and local matches against bots. I have no interest in larder boards. I just want to have fun. Dying over and over before you can even do any damage, isn’t fun.
If you’re a cheater, get wrecked.
Bravo valve. Bravo.
I’ve only ever run macros for mining in a game I loved that had a terribly dreary, but almost necessary mining mechanic. They banned for macros though, so I stayed alert for approaching mods.
That’s what I don’t get cheating is rampant in online games but why? What fun is it to cheat I would think it takes the fin out of the game.
and the victim is denied any recourse or any fun in playing the game
That is how they get enjoyment from the game, denying other players.
Those are the same type of people that cause damage in the economy by scamming others, leading to preventable deaths.
Being caught cheating in a game, should leave you unemployable, with no welfare, and businesses should refuse to serve you.
Just make a government black list.
Depending on who it is, and it’s obviously not even close to the vast majority of cheaters I’d imagine, there are people who cheat in tournaments and the like where they can win serious money, or people cheat so they can look good in front of viewers who pay them money. At that point there is both a practical reason for why they do it and also an excellent reason to get them to fuck all the way off because they’re not just cheating but are also theives.
I’ve worked in esports for a bit and there’s definitely cheats out there that pros use. When utilised well you won’t even notice when directly spectating or when the player is streaming. They’re designed to help extremely good players just that little bit extra needed to become a top-tier player.
Those “pro-grade” cheats don’t come cheap though. I’ve heard figures in the 400-600/month range multiple times. These would also work on the special tournament clients used by professional players.
Some of the top end tarkov cheats I know of are around 900-1000 a month.
About the only game where the cheating is so rampant that even just though osmosis you can end up learning a lot about the cheat economy.
Well, we have doping in physical sports…
oh look. Another reason to not respect esports.
I used to cheat in GunZ online, but to be fair, I was like 11, the game wasn’t competitive, and leveling up for cooler gear and to unlock new maps was HARD work.
Eventually I’d git semi gud and stopped bothering with the cheats. But it was fun as hell flying through the map with no clip, as a ball of fire that killed everything except other cheaters with godmode lmao
leveling up for cooler gear and to unlock new maps was HARD work.
There’s something to be said for skipping unreasonable grind. It’s not okay to mess with other players experience, but that other part I do get.
How is there fun.
Huh.
Woohoo to being responsible for others not having any fun playing a game!
Woo! Woooooo.
What?
I don’t know why you would admit this.
Because they were 11. Lol.
Yeah exactly, at that age knowing how to download cheats and stuff actually made you feel sorta cool, not everyone could figure it out (and I know most kids wanted to).
Then realising it’s more fun without the cheats, just getting good at the game, I’d even dare call it a story of personal development.
This is the modern internet tho. You used cheats once 20 years ago as a child. Thus your shit for the rest of your life have no right to parole and deserve to be thrown in a hole?!!1!!1!1! /S
I never cheat in multiplayer. But if a single-player game has a “hacking” minigame, I’m absolutely loading up Ghidra & GDB and figuring out how to actually hack around it. Pretty much always harder than just playing the minigame, but more fun.
oh god. When I played System Shock 2 for the first time, I couldn’t figure out how the hacking puzzles worked. I look up guides and asked for advice. Got told to gitgud by someone who didn’t play the game, then got told they were pure rng guided by the hacking stat. I saved scummed that shit. Don’t present me with something that looks like a puzzle, but isn’t.
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And they did it without installing root kits on our computers.
Exactly
I did finally win a match in CS2 after a long loss streak… it was definitely because everyone else was always cheating… not because I’m shit…
Still in like 5k cause I’m shite
I don’t generally have a problem with anti-cheat mechanisms except when they require things like secure-boot or allowing me to do what I want with my machine.
They’re all proprietary, wouldn’t want that crap on my system anyway. (I don’t game anymore)
Cackling. Cheaters can eat sand. l

















