I’ve just uninstalled and removed Balatro after yet a near, very close 8/8 ante finish. I have been failing and failing, I’ve only ever seen and gotten to 8/8 ante twice, this being the second time. Every other run has been just insulting me to where no strategy has ever worked, I feel like a lot of it is RNG and pre-determined outcomes based on seeded runs.
And I hate that way of playing. It always feels like I’m getting smacked down by a troll bully who I can never overcome. They’d kick me down every failed run I’d have, then they give me a false sense of security the further I get. “Awwww, getting tired of being owned? Here, let me help you by giving you a few seemingly lucky breaks. SMACK Oh! OWNED YOU AGAIN! FUCK YOU! LOLLOLOL! I BANGED YOUR MOTHER, GIT GUD, NOOB!1”
I just don’t understand why these kinds of games are around, even when I have a good idea who it is for.


It’s a game about free exploration, it’s silly to expect the player to directly follow these instructions. Just make him part of the mandatory tutorial area or have him come to you after collecting your first 10 seeds or something.
I only found out about the guy after finishing the game.
It’s not just the tree guy. The whole game’s like that.
Here, let me give you another example of the counter-intuitive gameplay I encountered:
The volcano. It’s hot. I need to travel up it.
First attempt: Check my available tools for something. Bombs, no. Timestop, no. Ice pillar, maybe? no. Swords, Shields, Bows… no.
Second attempt: Explore the area, see a hotspring. Try to map out a route using hotsprings as a cooling source. No dice.
Third attempt: Visit all the major cities for info, nothing found other than the volcano is hot. No vendors selling any items that can help.
Fourth attempt: Circle around and try to find a tunnel, putting on all my desert gear to reduce heat damage. Catch fire regardless, no cave found.
Fifth attempt: Load up all my food and make meals, brute force my way to the base camp. No assistance there, have to teleport out.
Sixth attempt: Doing a completely unrelated hunt for a shrine, bump into the NPC selling fire resist potions at a horse stable. A horse stable I mostly ignore because the game lets you teleport everywhere!
Do I feel accomplished, finally finding this only way up the volcano? No! I feel like Nintendo just wasted my time!
Even worse, when I finally make it to the Goron city and buy the fireproof armor, I bump into a Goron who gives me half the recipe to make the fire resist potion. Not even the whole recipe. And he was far far beyond the base camp I brute forced to. If he had been in all the other cities, and with the full recipe, maybe this wouldn’t have been such a challenge of dumb luck.
I don’t think I ever found a potion before clearing the area. I remember stocking up on food, like you, and eventually stumbling into the merchant selling me fire resistant armour.
The only reason I didn’t brute force the whole way was I ran out of food.
Talking to NPCs to find out things about the immediate area is a major part of the game.
If you do what the King says, you’ll encounter NPCs that have some early world building dialog, an easily climbed tower to start filling in the map and get the shrine sensor, four convenient shrines, one of which has the climbing bandana in it, great time to get that because you don’t have a hat at all yet so the extra armor plus the climbing speed buff is excellent to have, there’s a stable with a sidequest that teaches you how to catch horses, you’ll find Hestu along the path up to Kakariko and likely increase your inventory (or learn that koroks exist), and then in Kakariko the shrine there is a combat tutorial, there’s a fairy fountain nearby, plus Impa sets you on the main quest of the game. Having done four shrines, you can add a heart or stamina wheel sector. Pikango is here, and there are several sidequests in Kakariko to get stuck into.
Impa sends you to Hateno to get the memories sidequest going. Major location in the game with some adventuring and side questing to do, more expository dialog and world building, you get the camera and shiekah sensor, get sent back to Impa, and then you’re kicking around in Kakariko with no immediate goal. You look out one of the exits of town you haven’t taken yet and you see a wide open area with two visible shrines and a tower. Course charted, you get sucked into the Zora plot. Once that’s done, you’ll have Mipha’s Grace, an additional heart, some more armor, and then the training wheels are off and now it’s up to you to pick a direction to explore.
“I didn’t do what the NPC said and didn’t find something important the whole game” gives big “why don’t my kids ever call” energy.
Ignoring your uncalled for insult, that’s just not how I play games.
Once I was free of the tutorial area, I set off in a random direction and did my thing. I completed multiple divine beats before ever setting foot in Kakariko.
If I wanted to follow the direct path as described by NPCs, I might as well go play a linear game. I got to the destinations eventually, but almost never on the beated path.
Wow dude, you go straight to insinuating we’re abuser who’s family abandoned them because we accomplished a goal without follow instructions to the letter in a video game?
It does remind me strongly of the people I’ve cut off, yes.
no reflection at all on how 0 to 11 that reaction is? Huh… Well, another to add to the block list I guess.
I love these games, but I totally agree with you. I missed hestu and didn’t find him for probably the first 15 hours of the game. Basically it took someone having pity on me and saying “just go here”, Very frustrating.