Following up on this comment since I haven’t seen a thread about it: https://lemmy.blahaj.zone/comment/14639216
Mechwarrior online.
Free, online “shooter”, good community, runs on linux, gameplay is dated and doesnt get tons of dev support anymore but its still how I kill an evening once or twice a week.
Square Enix games (FInal Fantasy, Neir Automata, Sleeping Dogs. Tomb Raiders)
They are all… good - certainly not bad games But nothing makes them… great
Nier Automata
How dare you feel this way, you scruffy-looking Nerf-herder!
I am unhappy with your comment! But I respect it, so I hope you have a great day ahead.
I had to stop when the villians were monologuing right in the middle of a fight scene, in the most cliched way possible. And this was after some mid gameplay, with a clearly telegraphed rugpull plot point that seemed like it was going to be the centerpiece of the whole story.
I think I know what fight you’re talking about, and I understand why some persons would back out of the game at that point.
In general, if one finishes the first playthrough, they’ll get the first ending. This left me with questions so I played it again, and this time you get the game from Android 9S’ perspective. Each playthrough is shorter, and the goal is to get endings A, B, and C. Which makes for a remarkable, unforgettable game. Definitely have to get through the cliches and some of the common JRPG tropes, but the whole experience greatly outweighed those problems such that I could look past them.
For real - one of the best games, maybe all time. But Square Enix does churn out some meh games.
I’ve been frustrated with these Japanese games lately like FF and Yakuza because of the graphics. Japan likes to use an anime style on their character models, which I personally don’t think looks good but whatever. The issue I have is that you walk around in a yakuza or FF or resident evil game and half the characters and NPCs look very realistic and like real people, and the main characters and some NPCs look like anime characters, different bone structure and art style. It’s distracting. I frankly think you stick to anime style or realistic modern style, you can’t just swap between the styles at will within the one game.
Does final fantasy still have invisible enemies that just attack you and put you into battle mode? Cause I found that outdated and stopped playing the games, im done with turn based but especially done with games where you can’t even see the enemy till they just battle you
Dual nominations for Paper Mario: Sticker Star & Paper Mario: Color Splash. The only thing I really remember about them is that I played them and they left me without any feelings about them whatsoever.
From a gameplay perspective GTA has been mid for ages.
Generation Zero. Primo aesthetic, sometimes well balanced, good with friends but not so much solo.
Generation Zero was amazing, when it first came out and it was all new. The machines were actually scary to be up against. I remember playing the beta and freaking out that the dogs were following me around when I was in the bunker, how they would track you down. Just always put me on edge, but then you take down a few. Learn the ropes, get better gear. And that anxiety is gone. Its not longer difficult. It got too easy, not scary to be out at night alone.
I will say though that the engine used was fantastic. I have never before, or since, had a game that loads so fast, looks so nice on mid-low level hardware. You hit load game, and you are in the game. It ran fantastic and looked really nice. The concept was amazing and for the most part it did work. Until it didn’t. Fun game but nothing outstanding.
Yeah once you explore the whole map, it becomes a typical looter shooter where you’re just grinding for 6 crown weapons. I will say though, having only played for a couple years, the dev team did a remarkable job adding new content over time, and not all of it locked behind DLC. Picking this game up on sale for $5 felt like I won the lottery. It might be “just ok” but I did have dozens of hours of fun in the game with my brother and friends.
Mighty no 9.
Any assassin’s creed from the last 10 years, probs gonna get hate for that but they are just so average to me.
I got the viking one for free. Didn’t make it much farther than the initial area, which is hours long.
I’d say they are worse than mediocre.
Also most Ubisoft games in the last 10 years overall
Assault Spy comes to mind.
And Mad Max maybe?
Hell no, Mad Max was way more fun than it had any right to be. I’ll agree that on paper it didn’t look like anything special, with mechanics we’d seen lots of times in other games, but in practice everything came together as much more than the sum of it’s parts.
I bought it quite cheap because it looked like a fun time, and have over the years since played through it 3 times. The gameplay mechanics are a blast.
Hmm… sure, but ima die on the hill Mad Max should be a linear game with sole focus on vehicular/melee combat. I don’t really think it needs to be an open world game.
Fair, although it’s less open than it appears at first glance. The world is divided in parts that you unlock as the central story progresses, much like most RPGs.
Sacred 2.
Atlas Fallen. Having played it, all I can say is that it doesn’t elicit any heightened emotions from me.
Sackboy a Big Adventure. Absolutely no ill will towards it, and the issue may lie more with me than the game, but it just felt very “okay” for me.
Unreal 2, at launch, was the most absolutely 7/10 game I’ve ever played. Just a very generic singleplayer FPS, and not the sequel to Unreal that everyone was hoping for.
I say “at launch,” though, because almost a year after the game’s release, they added multiplayer, and that is still my favorite multiplayer game.
Oh my GAWD 7/10 is NOT mid. I just ranted on another comment about this. 7/10 is a GREAT score. Everyone: please make 5/10 your mid-game point I am so tired of this aaaaaaa
I was using the GAMESPOT weighted numbering scale:
Generous Averages Make Easy Satisfied Publishers, Our TrafficReliesOnThem
Hahaha that’s totally fair. I’m just peeved that people don’t rate games as a 5/5 = okay game rating. When I see a 7/10 as mediocre, I get a solid flare up of my autism
How does U2 compare to UT2003/4 in multiplayer?
It’s a very different game, although it does have vehicles, so it has something in common with UT2004 in that way.
Unreal 2’s multiplayer only has one game mode. It’s kind of like capture the flag with some resource management. There are power generators that you need to take for your team in order to use vehicles. You can also capture respawn points which give your team more choices of where to respawn from.
You choose one of three classes when you spawn, with each class having specific weapons. You don’t pick up weapons as you go.
There is a release of the multiplayer that’s available for free here: https://xmpcommunity.com. After Epic tool all Unreal titles off of digital stores a while ago, they specifically mentioned xmpcommunity.com in a blog post as a way of still playing the game. So it has their blessing.
Sounds like the Onslaught mode of UT2004 and 3, though more strategic, especially with the classes
It definitely had a lot in common with Onslaught mode. There was some overlap with the types of vehicles, too.
This is a tough question because it’s like asking “What’s the most forgettable game you’ve ever played?” I can remember some of the best and worst games I’ve ever played, but mediocre games are explicitly not interesting.
That said, the first one that came to mind for me was Starshot: Space Circus Fever for N64. It’s just a very generic late-'90s collectathon platformer. It’s hard to be mad at it, because it’s not terrible or anything, there’s just no reason to play it. If you’ve got an N64, there’s Mario, Banjo, Rayman, even B- and C-tier stuff like Gex and Chameleon Twist. There’s hidden gems like Space Station Silicon Valley or Rocket: Robot on Wheels.
That last one is the only reason I played Starshot, I saw it clearanced at a used game store and was like “Oh yeah, I remember hearing this game was good,” but it turned out I was thinking of Rocket. That game actually is good, while Starshot is just fine.
It also makes people say things are mid to them. Honestly, rdr2 was that way for me because I hated the pseudo-rpg elements. But long after I put it away, I started playing actual RPGs. So I may give it another shot, but I have so many on my to-do list.
An N64 game I’ve never heard of before? Mark it on the calendar because that hasn’t happened in many a sparrow’s moon.
Pretty much every modern AAA game. Theres an exception here and there but really smaller studios have been making bangers that AAA studios just cant seem to touch
Yeah, big studios are setting up to create the mediocrest game they can imagine. Taking risks might make the line not go up, and they can’t have this happening.
Ironically, this leeds to creation of absolute dogshit more often than not.