I play Genshin Impact on Linix just fine :)
jokes on you, i only play video games that is made by a atleast “Decent” company,not made in a slopware engine like Unity,unreal?(the engine isnt bad itself its just the company,also includes the middle ware it uses if the middle ware is also usable by free software too,made by a company with good track record or heavily modified),doesnt do kernel level anticheat,moddable in some way.
You say that but the only game that i run on that computer is nestopia (emulator) and super tux…
Unreal - the engine - has fallen from grace. Not just due to all the slop produced with it, but because it’s horribly overengineered.
Nowadays it’s rate to come by with an engine that is purpose built. Now each and every engine must account for most popular game genres at the moment, that could be done with them.
If you liked Unreal, you will like Sauerbraten.
Thank you for letting me to know about it!
That artifact factory, full of ghosting and stutters is overengineered? I swear Unreal 5 games only looks good when absolutely everything stays still…
That’s a developer issue.
It’s really easy to not have that issue.
Yes they have a cinematic quality to them. But at some point you need to actually play the game…
i see, and never knew Unreal was horribly overengineered.(maybe due to graphics?)
It’s used for 2d/3d animation, modelling, live events, broadcasting, virtual architecture, simulation, gaming, and probably many I’m not even aware of.
It’s designed to be modular and is open source (source available with a share-alike license).
One common thing that even Epic comments on is how the default UI is meant to show you how it works but many games don’t even change it.
If you’re making a game then you should turn off all the modules you aren’t using so it doesn’t ship with your game.
If you’re loading data in then you should load it on a separate thread but many use the game thread and it results in people with low IQ thinking it’s the engine’s fault.
i never said the engine was bad,but the only problem is the company (Epic Games).
I thought I was explaining it.
ohh i see, i thought you where explaining the good stuff about the engine because i said something bad about it.
Wouldn’t be that bad, but it’s a multiple decades old engine. In fact, it’s first version even had software rendering for PCs without 3D accelerators.
The advantages of Linux are worth such sacrifices.
Does this imply playstation is better than windows pc?
I still can’t believe league of legends won out. I thought Heroes of Newerth was more fun back in the day.
The source code for rainbow 6 is probably in the wild now from the christmas mongo hack. It may be fixable. Maybe, it’s development was fraught, that code might be a nightmare.
R6S doesnt work in windows either (if virtualized).
Since when did GTAO stopped working on linux tho? Did it introduce an anticheat as well?
At least for the remastered edition, I can get a private lobby with just me in it to work, but otherwise batleye errors kick if in a public game.
Battlefield 6 is why I have a windows machine right now
What about Source Engine games?
Source 2 S&Box…
I can’t get Excire Foto or Insta360 Windows app to run on Fedora. So this win is pretty offset by losses.
I can’t get any Unity games to run in Steam.
Epic win.
I can overlook all of this.
Sometimes I wish I could play classic MapleStory. That’s about it.
linux got just a little worse pretty recently: roblox is now playable on it
sober is the project name that ports it to Linux
Genshin and ZZZ have been running fine from the official installer in a Proton Prefix for years now. They use a different anticheat from the two Honkai games for some reason.
Does that mean that Honkai games still can’t be played on Linux? There goes my idea of giving Star Rail a try.










