Title is a reference to a recent Semi-Ramblomatic video by Yahtzee.
It’s talking about skill based games vs “casual” games. I LOVE Stardew Valley, but I’m not going to pretend it takes a lot of skill.
That fishing minigame tho…
Enchanted auto hook and one hook, one cork means I can practically leave the room
Nah, pressing →→→BB 20 times to water plants every day in stardew valley is actually the same as nailing an aerial in rocket league because ‘they’re both tasks.’ The only difference between games is the aesthetics and you’re a worse person if you like the game with the aesthetics of warfare more than the one about homesteading.
Truly a braindead take but ‘haha gamer bros mad.’
Just yet another rage bait post by bots that are coming in.
And the original post is just misandry rage bait on top of it, lol men violent
Are you… calling me a bot??
I saw a random post from tumblr and went “Ah okay this will go in the tumblr community.”
I’m NOT the OP from Tumblr though if that’s what you were implying instead?
you’re a worse person if you like the game with the aesthetics of warfare
Do you get off on cucking yourself or something? Literally no one has said this.
If you reduce any game to its core loop, all of them are pretty simplistic. That’s just what happens if you simplify things ad absurdum.
- Counter strike is just running around and shooting people
- BoTW is just walking around, killing monsters and replacing broken weapons
- Need for speed is just driving
- Factorio is just automating everything
And all these things are nothing but tasks.
That said, while this is pretty lame critique, that doesn’t mean that every game is good and it also doesn’t mean that every game is good for every player.
Plant 28 apple trees (world of Warcraft) 🤑🤑🤑
Plant 28 apple trees (stardew valley) 😴😴😴
Plant 28 apple trees (real life) 😱😱😱
To play devil’s advocate, for those types I suppose it’s that there’s active resistance to you accomplishing the (violent) task, as opposed to more relaxed games where that may not be the case. And if you want your tasks to task you, that’s fine, but like, let other people enjoy what they like, it doesn’t affect you whatsoever.
let other people enjoy what they like, it doesn’t affect you whatsoever.
That’s not how social insecurity works. Every waking moment should be spent worrying about how other people percieve you, then taking actions on that to prove to them that you’re fine, even though they dgaf or even notice you. You can’t be the main character if you don’t.
A comment that has nuance and doesn’t pointlessly segregate people for ragebait or teenager tier cliquing? Get tf off this site with that
Where do you go or what do you clean in Pong?
What kinda asshole disses Stardew Valley? That game’s awesome.
Both are fun. In the same year I put 100hrs into Oblivion cracking High Elf skulls, and plenty sawing Locusts in half in Gears of War, shooting endless waves of bots in GRAW, literally railroad spiking people to walls in FEAR, and bustin caps in fools in Saints Row;
I also became world Table Tennis champion in Rockstar Presents Table Tennis and put ~70hrs into making pinatas have sex and growing plants in Viva Pinata.
I can enjoy two things.
You’re a lil bit freaky huh
No, haven’t heard much criticism about those games. Me and my friends play like every genre of game.
I tried out Infinity Nikki, finding it visually appealling, mostly out of curiosity what they’d pick for their core gameplay; what would “pique my mind’s interest”. They did kind of give a suite of open world tasks, but there was nothing there that gave the moment-to-moment excitement the same way combat does.
I honestly hate in some ways that our primary activity is just virtually killing things, but it comes out of basic evolution of what ends up being fun and engaging in game design.
it comes out of basic evolution of what ends up being fun and engaging in game design
This is a generalisation, there are plenty of people who enjoy peaceful games more than action games - be it farming games, city builders, puzzle-adventures, and so on. Like even when I played Civ 5, I never went for a combat domination victory (outside of achievements), but preferred science, culture or diplomacy.
Maybe this hypothtical man gamer meant the tasks in some games feel more like chores
That’s me with Graveyard Keeper, started to play it to pass the time at a friend’s, and learnt to hate it, the game’s day-night cycle is so short it kind of puts my brain in a constant “do job” mode, never time to reorganize and reorder stuff.
in Stardew Valley this is much less of a problem (the first year has this problem because of the community center), and in Animal Crossing this is not a problem at all and part of the main appeal is to furnish homes and to decorate your island.
This post seems like its mostly pointing at men who play AAA games which are usually very straightforward and handholding about what to do.
Graveyard Keeper’s big problem is it’s lack of bulk operation mechanics and too basic UI (At least when I played it a couple of years ago). Everything just required dragging items manually and constantly multi-pressing keys to do actions in bulk (or holding left for over a minute to reach another place). It’s the kind of game I immediately had to set up a bunch of Autohotkey scripts for, otherwise the more you progress, the more it became a chore rather than feeling like you made it big. Fun game otherwise but that just killed it for me at some point.
No, I have not noticed that, because this is made-up bullshit.
Dumb
I quite liked Red Dead Redemption 2, though I disliked violence in there the most. But I don’t think I would enjoy Barbie’s Horse Adventure.
On a second thought, there might be more to games than horses and violence, will have to check
Man I love Yahtzee. I obviously don’t always agree with him, but Extra Punctuation/Semi-Ramblomatic are amazing.
Semi-Ramblomatic is his best stuff imo.
This has the same energy as that post that’s "Red Dead Redemption is just Barbie’s Horse Adventure with violence”.
Yeah, that’s how I played with Barbies as a kid, of course that’s what I want in a video game as well. Who doesn’t want to dress up their cowboy before going bang bang?
Somewhere (reddit I think?) there is a post about barbies, violent stuff and the death pit.
You should really look it up, because it’s hilarious. And a little disturbing. But mostly hilarious.
I’ve just seen this a few minutes ago on my lemmy feed :)
https://lemmy.world/post/42189208
Wait it’s your post :D
Who doesn’t want to dress up their cowboy before going bang bang?
I somehow read this as “who doesn’t want to dress up their cowboy before a gang bang” and honestly… It only slightly sounded odd.
I would also want to dress them up for such a special occasion!
We are just seeking positive feedback.
When you clean that trash pile in the game, it’s as satisfying as cleaning the kitchen at home. but the trashpile in the game stays gone.
The kitchen is a shithole again 3 days after someone gets sick and it becomes another insurmountable task
3 hours. FTFY
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